NOTES ON
SOUND DESIGN
Finding Nemo, Kill Bill, The
Lord of The Rings: The Return of the King,
Master and Commande Pirates of the Caribbean, and Seabiscuit
Finding Nemo
From the flapping
wet paper towel that portrayed Nemo's stunted fin to the Jacuzzi bubbles
that provided one of the many marine ambiances for the film, supervising
sound editor Gary Rydstrom
and his team wrangled a lot of H20. "There are a lot of cliche things
that we do for things underwater in movies," Rydstrom says. "When
it's a short scene, we might muddle the dialogue or add echo, but we couldn't
really do that because the entire film was underwater. But we played with
different ambiances for wide-open ocean versus a constricted aquarium
and different parts of the ocean." >> Sound
Design of Finding Nemo
Kill Bill-Vol.
1
Writer-director
Quentin Tarantino took the unusual step of providing supervising sound
editor Wylie
Stateman with a collection of reference material to help him realize
the film's violent sonic marriage of chop socky and spaghetti Western.
"He gave us more than a dozen films that he thought were extremely
important," Stateman says. "We watched videotapes of '60s- and
'70s-era karate films, and he gave us modern films and film trailers that
he found interesting for one reason or another. It's very uncommon, but
he's an uncommon filmmaker."
The Lord
of The Rings: The Return of the King
When
supervising sound editors Michael Hopkins and Ethan
Van der Ryn wanted to give voice to the battle-heavy film's marauding
masses, they turned to a crowd of about 6,000 rowdy sports fans at Westpac
Stadium in Wellington, New Zealand. "It was after a rugby game,"
Hopkins says. "We had them do the chant that (the) Rohan Army
do and the chanting stuff for the Orcs' advance. We actually did the same
thing (the previous) year, but it was cricket match. Unfortunately,
at cricket matches the crowds tend to drink a lot more, so we had quite
a few drunks blasting off horns and shouting things that weren't appropriate."
Master and
Commander: The Far Side of the World
In his
quest for aural authenticity, supervising sound editor Richard
King had projectiles (bar shot, chain shot, grape shot and round shot)
cast to early 19th century specs and tracked down vintage cannons to fire
them. "One of the historical advisors was friends with some collectors
in Michigan who own some large field pieces, one 24-pound cannon and one
12-pound cannon," King says. "So we arranged with them to meet
at a National Guard base in northern Michigan in January when the base
is more or less closed and set the pieces up on an artillery range. We
were able to mount mikes downfield so that the projectiles could fire
over us." >> Sound
Design of Master & Commander
Pirates of
the Caribbean: The Curse of the Black Pearl
For
supervising sound editors Christopher
Boyes and George
Watters II, one of the first steps in crafting the film's sound was
defining the sonic character of the ships. "The Black Pearl, being
a pirate ship, it needed to take on a sonic characteristic indicative
of the pirates themselves," Boyes says. "It needed to feel rusty,
with air coming through the cracks of it, almost like rotten wood and
metal. It had to seem demonic but very worn, mean and angry. The Dauntless
needed to sound like a sleek, well-tuned British fighting vessel with
tight ropes and crisp sails."
Seabiscuit
The wealth
of galloping hooves and racetrack roars were the biggest logistical challenge
for supervising sound editors Karen
Baker and Per
Hallberg, but their proudest aural interlude comes in one of the film's
quietest scenes. "One of the most emotional moments for me is when
Seabiscuit sees Red Pollard for the first time after the accident and
their legs are both bandaged up," Baker says. "The sound was very
simple and very subtle horse vocals to create the emotion in this relationship
between this man and this horse."
Notes of Sound design
is an excerpt from "Crafts II: Sights & sounds" Hollywood Reporter
Feb. 11, 2004 http://www.hollywoodreporter.com/thr/film/feature_display.jsp?vnu_content_id=2089243
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